Game art · mobile arcade

Nuclear Dome

Complete art direction for a sci-fi arcade game: characters, enemy roster, weapons, UI and a domed arena.

Nuclear Dome — Game art · mobile arcade, pixel art by Kevin Medina

About the project

Large-scale sci-fi environment shaped by industrial structures, side-scrolling readability and color blocks that separate playable spaces.

Beyond the arena, the project includes an animated player character, a full enemy and weapon sheet, unlockable card art and a title screen — every element sharing one tight palette so it reads instantly on a phone screen.

Role
Pixel artist · art direction
Deliverables
  • Player animation
  • Enemy & weapon sheets
  • Arena background
  • UI & title screen
Tools
Aseprite

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