Game art · mobile arcade
Nuclear Dome
Complete art direction for a sci-fi arcade game: characters, enemy roster, weapons, UI and a domed arena.

About the project
Large-scale sci-fi environment shaped by industrial structures, side-scrolling readability and color blocks that separate playable spaces.
Beyond the arena, the project includes an animated player character, a full enemy and weapon sheet, unlockable card art and a title screen — every element sharing one tight palette so it reads instantly on a phone screen.
- Role
- Pixel artist · art direction
- Deliverables
- Player animation
- Enemy & weapon sheets
- Arena background
- UI & title screen
- Tools
- Aseprite
Gallery







